Classical Mechanics vs Relativistic Mechanics
Developers should learn classical mechanics when working on physics-based simulations, game engines, robotics, or any application involving realistic motion and interactions meets developers should learn relativistic mechanics when working on simulations, models, or applications in fields such as astrophysics, aerospace engineering, or particle physics, where classical newtonian mechanics fails to provide accurate predictions. Here's our take.
Classical Mechanics
Developers should learn classical mechanics when working on physics-based simulations, game engines, robotics, or any application involving realistic motion and interactions
Classical Mechanics
Nice PickDevelopers should learn classical mechanics when working on physics-based simulations, game engines, robotics, or any application involving realistic motion and interactions
Pros
- +It is crucial for implementing collision detection, rigid body dynamics, and particle systems in video games, as well as for modeling physical systems in scientific computing and engineering software
- +Related to: physics-simulation, game-physics
Cons
- -Specific tradeoffs depend on your use case
Relativistic Mechanics
Developers should learn relativistic mechanics when working on simulations, models, or applications in fields such as astrophysics, aerospace engineering, or particle physics, where classical Newtonian mechanics fails to provide accurate predictions
Pros
- +For example, it is crucial for GPS satellite systems to correct for relativistic time dilation effects, or for particle accelerators like the Large Hadron Collider to model high-speed particle collisions
- +Related to: classical-mechanics, quantum-mechanics
Cons
- -Specific tradeoffs depend on your use case
The Verdict
Use Classical Mechanics if: You want it is crucial for implementing collision detection, rigid body dynamics, and particle systems in video games, as well as for modeling physical systems in scientific computing and engineering software and can live with specific tradeoffs depend on your use case.
Use Relativistic Mechanics if: You prioritize for example, it is crucial for gps satellite systems to correct for relativistic time dilation effects, or for particle accelerators like the large hadron collider to model high-speed particle collisions over what Classical Mechanics offers.
Developers should learn classical mechanics when working on physics-based simulations, game engines, robotics, or any application involving realistic motion and interactions
Disagree with our pick? nice@nicepick.dev