Compile Time Linking vs Shared Libraries
Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead meets developers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical. Here's our take.
Compile Time Linking
Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead
Compile Time Linking
Nice PickDevelopers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead
Pros
- +It is particularly useful for distributing applications in environments where library versions might vary or for performance-critical systems where minimizing startup time is essential
- +Related to: c-programming, c-plus-plus
Cons
- -Specific tradeoffs depend on your use case
Shared Libraries
Developers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical
Pros
- +They are essential for reducing binary size, enabling easy updates without recompiling entire applications, and facilitating interoperability between different software components
- +Related to: dynamic-linking, static-libraries
Cons
- -Specific tradeoffs depend on your use case
The Verdict
Use Compile Time Linking if: You want it is particularly useful for distributing applications in environments where library versions might vary or for performance-critical systems where minimizing startup time is essential and can live with specific tradeoffs depend on your use case.
Use Shared Libraries if: You prioritize they are essential for reducing binary size, enabling easy updates without recompiling entire applications, and facilitating interoperability between different software components over what Compile Time Linking offers.
Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead
Disagree with our pick? nice@nicepick.dev