Dynamic

Compile Time Linking vs Shared Libraries

Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead meets developers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical. Here's our take.

🧊Nice Pick

Compile Time Linking

Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead

Compile Time Linking

Nice Pick

Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead

Pros

  • +It is particularly useful for distributing applications in environments where library versions might vary or for performance-critical systems where minimizing startup time is essential
  • +Related to: c-programming, c-plus-plus

Cons

  • -Specific tradeoffs depend on your use case

Shared Libraries

Developers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical

Pros

  • +They are essential for reducing binary size, enabling easy updates without recompiling entire applications, and facilitating interoperability between different software components
  • +Related to: dynamic-linking, static-libraries

Cons

  • -Specific tradeoffs depend on your use case

The Verdict

Use Compile Time Linking if: You want it is particularly useful for distributing applications in environments where library versions might vary or for performance-critical systems where minimizing startup time is essential and can live with specific tradeoffs depend on your use case.

Use Shared Libraries if: You prioritize they are essential for reducing binary size, enabling easy updates without recompiling entire applications, and facilitating interoperability between different software components over what Compile Time Linking offers.

🧊
The Bottom Line
Compile Time Linking wins

Developers should use compile time linking when they need to create standalone executables that do not rely on external libraries being present on the target system, improving portability and reducing runtime overhead

Disagree with our pick? nice@nicepick.dev