Dynamic

glTF vs FBX

Developers should learn glTF when working on web-based 3D applications, AR/VR projects, or games that require lightweight and fast-loading 3D assets, as it reduces file sizes and improves performance compared to formats like OBJ or FBX meets developers should learn and use fbx when working in 3d graphics, game development, or animation pipelines that require cross-application compatibility, such as exporting models from blender to unity or unreal engine. Here's our take.

🧊Nice Pick

glTF

Developers should learn glTF when working on web-based 3D applications, AR/VR projects, or games that require lightweight and fast-loading 3D assets, as it reduces file sizes and improves performance compared to formats like OBJ or FBX

glTF

Nice Pick

Developers should learn glTF when working on web-based 3D applications, AR/VR projects, or games that require lightweight and fast-loading 3D assets, as it reduces file sizes and improves performance compared to formats like OBJ or FBX

Pros

  • +It is essential for modern 3D web development using libraries like Three
  • +Related to: three-js, webgl

Cons

  • -Specific tradeoffs depend on your use case

FBX

Developers should learn and use FBX when working in 3D graphics, game development, or animation pipelines that require cross-application compatibility, such as exporting models from Blender to Unity or Unreal Engine

Pros

  • +It is essential for handling complex 3D assets with animations and rigging, as it preserves data integrity during transfers
  • +Related to: 3d-modeling, game-development

Cons

  • -Specific tradeoffs depend on your use case

The Verdict

These tools serve different purposes. glTF is a format while FBX is a tool. We picked glTF based on overall popularity, but your choice depends on what you're building.

🧊
The Bottom Line
glTF wins

Based on overall popularity. glTF is more widely used, but FBX excels in its own space.

Disagree with our pick? nice@nicepick.dev