Human Interface Guidelines (macOS) vs Material Design
Developers should learn and use the macOS HIG when building desktop applications for macOS to ensure their apps are intuitive, accessible, and visually cohesive with the operating system, which can lead to better user adoption and positive reviews meets developers should learn material design when building applications that require a modern, accessible, and consistent ui, especially for android apps or cross-platform projects using frameworks like flutter or angular material. Here's our take.
Human Interface Guidelines (macOS)
Developers should learn and use the macOS HIG when building desktop applications for macOS to ensure their apps are intuitive, accessible, and visually cohesive with the operating system, which can lead to better user adoption and positive reviews
Human Interface Guidelines (macOS)
Nice PickDevelopers should learn and use the macOS HIG when building desktop applications for macOS to ensure their apps are intuitive, accessible, and visually cohesive with the operating system, which can lead to better user adoption and positive reviews
Pros
- +It is particularly important for apps targeting the Mac App Store, as adherence to these guidelines is often required for approval, and it helps in creating professional-grade software that leverages macOS-specific features like Dark Mode, Touch Bar, or Continuity
- +Related to: ui-design, ux-design
Cons
- -Specific tradeoffs depend on your use case
Material Design
Developers should learn Material Design when building applications that require a modern, accessible, and consistent UI, especially for Android apps or cross-platform projects using frameworks like Flutter or Angular Material
Pros
- +It is particularly useful for teams aiming to follow Google's design standards, improve usability, and reduce design inconsistencies, making it ideal for enterprise applications, consumer apps, and products targeting a broad audience
- +Related to: android-development, flutter
Cons
- -Specific tradeoffs depend on your use case
The Verdict
These tools serve different purposes. Human Interface Guidelines (macOS) is a concept while Material Design is a design-system. We picked Human Interface Guidelines (macOS) based on overall popularity, but your choice depends on what you're building.
Based on overall popularity. Human Interface Guidelines (macOS) is more widely used, but Material Design excels in its own space.
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