.NET Core vs IL2CPP
Developers should learn meets developers should use il2cpp when building unity projects for platforms that require ahead-of-time (aot) compilation, such as ios, or when targeting performance-critical applications where native code execution offers significant speed improvements over interpreted il. Here's our take.
.NET Core
Developers should learn
.NET Core
Nice PickDevelopers should learn
Pros
- +NET Core for building scalable, high-performance applications that need to run on multiple operating systems, especially in cloud-native and microservices architectures
- +Related to: csharp, asp-net-core
Cons
- -Specific tradeoffs depend on your use case
IL2CPP
Developers should use IL2CPP when building Unity projects for platforms that require Ahead-of-Time (AOT) compilation, such as iOS, or when targeting performance-critical applications where native code execution offers significant speed improvements over interpreted IL
Pros
- +It is also valuable for enhancing code security through obfuscation, making it harder to reverse-engineer, and for supporting newer
- +Related to: unity, c-plus-plus
Cons
- -Specific tradeoffs depend on your use case
The Verdict
These tools serve different purposes. .NET Core is a platform while IL2CPP is a tool. We picked .NET Core based on overall popularity, but your choice depends on what you're building.
Based on overall popularity. .NET Core is more widely used, but IL2CPP excels in its own space.
Disagree with our pick? nice@nicepick.dev