Meson vs Make
Developers should learn Meson when working on medium to large C/C++ projects that require efficient, cross-platform builds, as it reduces configuration complexity and speeds up compilation times meets developers should learn make when working on projects that require complex build processes, such as compiling source code, linking libraries, or managing dependencies across multiple files. Here's our take.
Meson
Developers should learn Meson when working on medium to large C/C++ projects that require efficient, cross-platform builds, as it reduces configuration complexity and speeds up compilation times
Meson
Nice PickDevelopers should learn Meson when working on medium to large C/C++ projects that require efficient, cross-platform builds, as it reduces configuration complexity and speeds up compilation times
Pros
- +It is particularly useful in open-source software development, embedded systems, and game engines where build performance and portability are critical
- +Related to: ninja, cmake
Cons
- -Specific tradeoffs depend on your use case
Make
Developers should learn Make when working on projects that require complex build processes, such as compiling source code, linking libraries, or managing dependencies across multiple files
Pros
- +It is essential for C/C++ development, embedded systems, and any scenario where incremental builds improve efficiency, as it avoids unnecessary recompilation by tracking file changes
- +Related to: c, c-plus-plus
Cons
- -Specific tradeoffs depend on your use case
The Verdict
Use Meson if: You want it is particularly useful in open-source software development, embedded systems, and game engines where build performance and portability are critical and can live with specific tradeoffs depend on your use case.
Use Make if: You prioritize it is essential for c/c++ development, embedded systems, and any scenario where incremental builds improve efficiency, as it avoids unnecessary recompilation by tracking file changes over what Meson offers.
Developers should learn Meson when working on medium to large C/C++ projects that require efficient, cross-platform builds, as it reduces configuration complexity and speeds up compilation times
Disagree with our pick? nice@nicepick.dev