Dynamic

MonoDevelop vs Rider

Developers should learn MonoDevelop when working on cross-platform meets developers should use rider when working on . Here's our take.

🧊Nice Pick

MonoDevelop

Developers should learn MonoDevelop when working on cross-platform

MonoDevelop

Nice Pick

Developers should learn MonoDevelop when working on cross-platform

Pros

  • +NET applications, especially in Linux or macOS environments where Visual Studio might not be available
  • +Related to: c-sharp, dotnet-framework

Cons

  • -Specific tradeoffs depend on your use case

Rider

Developers should use Rider when working on

Pros

  • +NET projects, especially in cross-platform environments, as it provides a unified experience on Windows, macOS, and Linux
  • +Related to: c-sharp, unity

Cons

  • -Specific tradeoffs depend on your use case

The Verdict

Use MonoDevelop if: You want net applications, especially in linux or macos environments where visual studio might not be available and can live with specific tradeoffs depend on your use case.

Use Rider if: You prioritize net projects, especially in cross-platform environments, as it provides a unified experience on windows, macos, and linux over what MonoDevelop offers.

🧊
The Bottom Line
MonoDevelop wins

Developers should learn MonoDevelop when working on cross-platform

Disagree with our pick? nice@nicepick.dev