Dynamic

p5.js vs Three.js

Developers should learn p5 meets developers should learn three. Here's our take.

🧊Nice Pick

p5.js

Developers should learn p5

p5.js

Nice Pick

Developers should learn p5

Pros

  • +js when creating interactive art, data visualizations, educational tools, or prototypes that require graphical output in web browsers
  • +Related to: javascript, html5-canvas

Cons

  • -Specific tradeoffs depend on your use case

Three.js

Developers should learn Three

Pros

  • +js when building interactive 3D web applications, such as product configurators, architectural visualizations, educational simulations, or browser-based games, as it provides a high-level abstraction over WebGL, reducing complexity and development time
  • +Related to: javascript, webgl

Cons

  • -Specific tradeoffs depend on your use case

The Verdict

Use p5.js if: You want js when creating interactive art, data visualizations, educational tools, or prototypes that require graphical output in web browsers and can live with specific tradeoffs depend on your use case.

Use Three.js if: You prioritize js when building interactive 3d web applications, such as product configurators, architectural visualizations, educational simulations, or browser-based games, as it provides a high-level abstraction over webgl, reducing complexity and development time over what p5.js offers.

🧊
The Bottom Line
p5.js wins

Developers should learn p5

Disagree with our pick? nice@nicepick.dev