p5.js vs Three.js
Developers should learn p5 meets developers should learn three. Here's our take.
p5.js
Developers should learn p5
p5.js
Nice PickDevelopers should learn p5
Pros
- +js when creating interactive art, data visualizations, educational tools, or prototypes that require graphical output in web browsers
- +Related to: javascript, html5-canvas
Cons
- -Specific tradeoffs depend on your use case
Three.js
Developers should learn Three
Pros
- +js when building interactive 3D web applications, such as product configurators, architectural visualizations, educational simulations, or browser-based games, as it provides a high-level abstraction over WebGL, reducing complexity and development time
- +Related to: javascript, webgl
Cons
- -Specific tradeoffs depend on your use case
The Verdict
Use p5.js if: You want js when creating interactive art, data visualizations, educational tools, or prototypes that require graphical output in web browsers and can live with specific tradeoffs depend on your use case.
Use Three.js if: You prioritize js when building interactive 3d web applications, such as product configurators, architectural visualizations, educational simulations, or browser-based games, as it provides a high-level abstraction over webgl, reducing complexity and development time over what p5.js offers.
Developers should learn p5
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