Real Time Messaging Protocol vs HLS
Developers should learn RTMP when working with legacy streaming systems, integrating with platforms that still support it (e meets developers should learn hls when building video streaming applications, especially for cross-platform compatibility, as it is supported natively on ios, macos, and many other devices and browsers. Here's our take.
Real Time Messaging Protocol
Developers should learn RTMP when working with legacy streaming systems, integrating with platforms that still support it (e
Real Time Messaging Protocol
Nice PickDevelopers should learn RTMP when working with legacy streaming systems, integrating with platforms that still support it (e
Pros
- +g
- +Related to: flash-player, media-server
Cons
- -Specific tradeoffs depend on your use case
HLS
Developers should learn HLS when building video streaming applications, especially for cross-platform compatibility, as it is supported natively on iOS, macOS, and many other devices and browsers
Pros
- +It is ideal for scenarios requiring adaptive streaming to handle varying bandwidth, such as live broadcasts, video-on-demand services, and mobile apps, due to its reliability and widespread adoption in the industry
- +Related to: mpeg-dash, video-encoding
Cons
- -Specific tradeoffs depend on your use case
The Verdict
Use Real Time Messaging Protocol if: You want g and can live with specific tradeoffs depend on your use case.
Use HLS if: You prioritize it is ideal for scenarios requiring adaptive streaming to handle varying bandwidth, such as live broadcasts, video-on-demand services, and mobile apps, due to its reliability and widespread adoption in the industry over what Real Time Messaging Protocol offers.
Developers should learn RTMP when working with legacy streaming systems, integrating with platforms that still support it (e
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