Shared Libraries vs Header-Only Libraries
Developers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical meets developers should use header-only libraries when they need lightweight, easy-to-integrate solutions for tasks like json parsing, logging, or mathematical computations in c++ projects. Here's our take.
Shared Libraries
Developers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical
Shared Libraries
Nice PickDevelopers should learn and use shared libraries to create modular, maintainable, and resource-efficient applications, especially in large-scale projects where code reuse is critical
Pros
- +They are essential for reducing binary size, enabling easy updates without recompiling entire applications, and facilitating interoperability between different software components
- +Related to: dynamic-linking, static-libraries
Cons
- -Specific tradeoffs depend on your use case
Header-Only Libraries
Developers should use header-only libraries when they need lightweight, easy-to-integrate solutions for tasks like JSON parsing, logging, or mathematical computations in C++ projects
Pros
- +They are ideal for rapid prototyping, small to medium-sized applications, or when avoiding complex build systems is a priority, as they require no compilation and can be included directly with minimal setup
- +Related to: c-plus-plus, cmake
Cons
- -Specific tradeoffs depend on your use case
The Verdict
These tools serve different purposes. Shared Libraries is a concept while Header-Only Libraries is a library. We picked Shared Libraries based on overall popularity, but your choice depends on what you're building.
Based on overall popularity. Shared Libraries is more widely used, but Header-Only Libraries excels in its own space.
Disagree with our pick? nice@nicepick.dev