STL vs Objective-C
Developers should learn STL when working in 3D printing, CAD software development, or applications involving 3D model processing, as it is the de facto standard for transferring models to 3D printers meets developers should learn objective-c primarily for maintaining and updating existing macos and ios applications that were built before swift became dominant, as many legacy apple projects still rely on it. Here's our take.
STL
Developers should learn STL when working in 3D printing, CAD software development, or applications involving 3D model processing, as it is the de facto standard for transferring models to 3D printers
STL
Nice PickDevelopers should learn STL when working in 3D printing, CAD software development, or applications involving 3D model processing, as it is the de facto standard for transferring models to 3D printers
Pros
- +It is essential for tasks like generating G-code for printing, performing mesh analysis, or converting between 3D formats in tools such as Blender or CAD programs
- +Related to: 3d-printing, cad-software
Cons
- -Specific tradeoffs depend on your use case
Objective-C
Developers should learn Objective-C primarily for maintaining and updating existing macOS and iOS applications that were built before Swift became dominant, as many legacy Apple projects still rely on it
Pros
- +It is also useful for understanding the foundations of Apple's development ecosystem, such as the Cocoa frameworks and dynamic runtime features
- +Related to: swift, cocoa
Cons
- -Specific tradeoffs depend on your use case
The Verdict
These tools serve different purposes. STL is a tool while Objective-C is a language. We picked STL based on overall popularity, but your choice depends on what you're building.
Based on overall popularity. STL is more widely used, but Objective-C excels in its own space.
Disagree with our pick? nice@nicepick.dev