WebSocket Client vs Long Polling
Developers should use a WebSocket client when building applications that require low-latency, real-time communication, such as live dashboards, multiplayer games, or collaborative editing tools meets developers should learn long polling when building applications that need real-time features but cannot use websockets due to browser compatibility or infrastructure constraints. Here's our take.
WebSocket Client
Developers should use a WebSocket client when building applications that require low-latency, real-time communication, such as live dashboards, multiplayer games, or collaborative editing tools
WebSocket Client
Nice PickDevelopers should use a WebSocket client when building applications that require low-latency, real-time communication, such as live dashboards, multiplayer games, or collaborative editing tools
Pros
- +It is essential for scenarios where frequent, immediate data updates are needed, as it avoids the inefficiency of repeated HTTP requests and enables server-push capabilities
- +Related to: websocket-server, real-time-communication
Cons
- -Specific tradeoffs depend on your use case
Long Polling
Developers should learn long polling when building applications that need real-time features but cannot use WebSockets due to browser compatibility or infrastructure constraints
Pros
- +It is particularly useful for scenarios like live chat, stock tickers, or collaborative editing tools where immediate data updates are critical
- +Related to: websockets, server-sent-events
Cons
- -Specific tradeoffs depend on your use case
The Verdict
These tools serve different purposes. WebSocket Client is a tool while Long Polling is a concept. We picked WebSocket Client based on overall popularity, but your choice depends on what you're building.
Based on overall popularity. WebSocket Client is more widely used, but Long Polling excels in its own space.
Disagree with our pick? nice@nicepick.dev