Windows SDK vs macOS SDK
Developers should learn and use the Windows SDK when building applications specifically for Windows platforms, such as desktop software, UWP apps, or system utilities that require deep integration with Windows APIs meets developers should learn the macos sdk when building native mac applications that require deep integration with macos features, such as system-level services, hardware acceleration, or apple-specific technologies like continuity and handoff. Here's our take.
Windows SDK
Developers should learn and use the Windows SDK when building applications specifically for Windows platforms, such as desktop software, UWP apps, or system utilities that require deep integration with Windows APIs
Windows SDK
Nice PickDevelopers should learn and use the Windows SDK when building applications specifically for Windows platforms, such as desktop software, UWP apps, or system utilities that require deep integration with Windows APIs
Pros
- +It is essential for accessing advanced Windows features like DirectX for graphics, Windows Runtime (WinRT) for modern app development, and system-level functionalities for performance optimization
- +Related to: c-plus-plus, c-sharp
Cons
- -Specific tradeoffs depend on your use case
macOS SDK
Developers should learn the macOS SDK when building native Mac applications that require deep integration with macOS features, such as system-level services, hardware acceleration, or Apple-specific technologies like Continuity and Handoff
Pros
- +It is essential for creating performant, secure, and user-friendly apps that adhere to Apple's design guidelines, such as those distributed through the Mac App Store or for enterprise use on Apple devices
- +Related to: swift, objective-c
Cons
- -Specific tradeoffs depend on your use case
The Verdict
These tools serve different purposes. Windows SDK is a tool while macOS SDK is a platform. We picked Windows SDK based on overall popularity, but your choice depends on what you're building.
Based on overall popularity. Windows SDK is more widely used, but macOS SDK excels in its own space.
Disagree with our pick? nice@nicepick.dev