Cel Shading
Cel shading is a non-photorealistic rendering technique in computer graphics that mimics the flat, hand-drawn appearance of traditional cel animation, such as that used in cartoons and comics. It achieves this by using a limited color palette with sharp, discrete shading transitions instead of smooth gradients, creating a stylized, two-dimensional look on 3D models. This technique is widely used in video games, animated films, and digital art to evoke a specific artistic aesthetic.
Developers should learn cel shading when creating stylized visuals for games, animations, or interactive media that aim for a cartoonish or comic-book-like appearance, as it enhances artistic expression and distinguishes projects from realistic graphics. It is particularly useful in indie games, animated shorts, and applications targeting audiences who appreciate non-photorealistic art styles, as it can reduce rendering complexity while achieving a unique visual identity. Mastering cel shading involves understanding shader programming and lighting models to control color bands and outlines effectively.