Character Rigging
Character rigging is the process of creating a digital skeleton (rig) for a 3D character model, enabling animators to pose and animate it efficiently. It involves setting up bones, joints, and control systems that define how the character moves and deforms. This foundational step in 3D animation ensures realistic and expressive motion by linking the model's geometry to an underlying structure.
Developers should learn character rigging when working in game development, film production, or virtual reality, as it is essential for creating animated characters that interact dynamically with environments. It is particularly valuable for roles involving technical art, animation pipelines, or tools development, where understanding rigging allows for better integration with animation software and real-time engines like Unity or Unreal Engine.