Deep Q Networks
Deep Q Networks (DQN) is a reinforcement learning algorithm that combines Q-learning with deep neural networks to approximate the Q-value function, enabling agents to learn optimal policies in high-dimensional state spaces. It was introduced by DeepMind in 2015 and is widely used for tasks like playing Atari games from raw pixel inputs. DQN addresses the curse of dimensionality by using neural networks to generalize across states, making it suitable for complex environments.
Developers should learn DQN when working on reinforcement learning projects that involve large or continuous state spaces, such as robotics, game AI, or autonomous systems, as it provides a scalable approach to value-based learning. It is particularly useful for applications where traditional tabular Q-learning is infeasible due to memory or computational constraints, and it serves as a foundational technique for more advanced algorithms like Double DQN or Dueling DQN.