methodology

Drafting

Drafting is a software development methodology focused on creating initial, incomplete versions of code, documents, or designs to facilitate early feedback, exploration, and iterative refinement. It involves producing rough drafts or prototypes that capture core ideas without full implementation details, allowing teams to test concepts, identify issues, and evolve solutions efficiently. This approach is commonly used in agile environments, design sprints, and collaborative projects to accelerate development cycles and reduce rework.

Also known as: Prototyping, Sketching, Wireframing, Mockup creation, Rough draft
🧊Why learn Drafting?

Developers should use drafting when working on complex features, ambiguous requirements, or innovative projects where early validation is critical to avoid costly mistakes. It is particularly valuable in agile methodologies like Scrum or Kanban for creating user story drafts, API prototypes, or UI mockups to gather stakeholder feedback before full-scale implementation. By adopting drafting, teams can improve communication, reduce technical debt, and enhance product quality through iterative improvements based on real-world input.

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