Dynamic Lighting
Dynamic Lighting is a computer graphics and game development technique where lighting conditions in a scene are calculated and rendered in real-time based on environmental factors, such as light sources, object positions, and material properties. It enables realistic visual effects like shadows, reflections, and color variations that change dynamically during gameplay or application runtime. This contrasts with static lighting, which is pre-baked and fixed, offering more immersive and interactive experiences.
Developers should learn Dynamic Lighting when creating real-time 3D applications, such as video games, simulations, or virtual reality environments, where visual realism and interactivity are crucial. It is essential for scenarios involving moving light sources (e.g., flashlights, explosions), day-night cycles, or dynamic weather effects, as it enhances user immersion and visual fidelity. In game engines like Unity or Unreal Engine, mastering Dynamic Lighting allows for optimized performance and artistic control in rendering pipelines.