GDScript
GDScript is a high-level, dynamically typed programming language specifically designed for the Godot game engine. It features a Python-like syntax that is easy to learn and integrates seamlessly with Godot's node-based scene system and editor tools. Its primary purpose is to script game logic, user interfaces, and interactions within Godot projects.
Developers should learn GDScript when creating games or interactive applications with the Godot engine, as it is the native and most supported scripting language for the platform. It is ideal for rapid prototyping, indie game development, and educational projects due to its simplicity and tight integration with Godot's editor, which streamlines debugging and iteration. Use cases include 2D/3D game development, simulations, and tools built within the Godot ecosystem.