GDScript
GDScript is a high-level, dynamically typed programming language specifically designed for the Godot game engine. It features Python-like syntax with indentation-based blocks, making it easy to learn and use for game development tasks such as scripting game logic, controlling nodes, and handling events. The language is tightly integrated with Godot's scene system and editor, providing excellent performance and productivity for 2D and 3D game creation.
Developers should learn GDScript when working with the Godot game engine, as it is the primary and most supported scripting language for Godot projects, offering seamless integration with the engine's features and editor. It is ideal for indie developers, hobbyists, and small teams creating 2D or 3D games due to its simplicity, fast iteration cycles, and strong community support within the Godot ecosystem.