Lime
Lime is a cross-platform, open-source framework for building 2D games and applications in the Haxe programming language. It provides a high-level API for graphics, input, audio, and window management, abstracting away platform-specific details to enable deployment on desktop, mobile, web, and console targets. It is often used in conjunction with the OpenFL library to leverage Flash-like APIs for game development.
Developers should learn Lime when creating 2D games or interactive applications that need to run on multiple platforms (e.g., Windows, macOS, iOS, Android, HTML5) without rewriting code for each target. It is particularly useful for indie game developers and those familiar with Haxe who want a lightweight, flexible framework with strong cross-platform support, as it simplifies tasks like rendering graphics and handling user input across different environments.