NURBS
NURBS (Non-Uniform Rational B-Splines) is a mathematical model used in computer graphics and computer-aided design (CAD) to represent and generate smooth curves and surfaces. It provides precise control over shape geometry through control points, weights, and knot vectors, enabling the creation of complex organic forms like automotive bodies or animated characters. NURBS is widely adopted in industries such as engineering, animation, and industrial design for its accuracy and flexibility.
Developers should learn NURBS when working on applications involving 3D modeling, CAD software, or computer graphics, as it offers superior precision for designing smooth surfaces compared to polygonal meshes. It is essential for tasks like automotive design, architectural visualization, and character animation, where exact mathematical representation is crucial for manufacturing or realistic rendering. Understanding NURBS can enhance skills in tools like AutoCAD, Blender, or Maya, and is valuable for roles in game development, engineering simulation, or visual effects.