RTMP Streaming
RTMP (Real-Time Messaging Protocol) is a proprietary protocol developed by Adobe for streaming audio, video, and data over the internet, primarily used for low-latency live streaming. It operates over TCP and supports persistent connections, enabling real-time communication between a media server and a client. While originally designed for Flash Player, it remains widely used in live broadcasting workflows despite the decline of Flash.
Developers should learn RTMP for building or integrating live streaming applications that require low latency, such as live sports, gaming streams, or interactive broadcasts. It is essential when working with legacy systems, encoder setups, or platforms like YouTube Live, Twitch, and Facebook Live that still accept RTMP ingest streams. However, for modern web applications, newer protocols like WebRTC or HLS are often preferred due to better browser support.