concept

Rust Generics

Rust Generics are a language feature that allows writing code that can operate on multiple data types without sacrificing performance or safety. They enable the creation of functions, structs, enums, and traits that are parameterized by types, promoting code reuse and abstraction. This is implemented through monomorphization at compile time, where generic code is expanded into concrete versions for each used type, ensuring zero-cost abstractions.

Also known as: Generics in Rust, Rust generic programming, Generic types, Parametric polymorphism, Rust <T> syntax
🧊Why learn Rust Generics?

Developers should learn Rust Generics to write flexible and efficient code, especially when building libraries, data structures, or algorithms that need to work with various types. They are essential for avoiding code duplication, enhancing type safety by catching errors at compile time, and enabling high-performance applications in systems programming, such as in web servers or game engines. Use cases include creating generic collections like Vec<T>, implementing traits for multiple types, and designing reusable APIs.

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