SceneKit
SceneKit is a high-level 3D graphics framework developed by Apple for creating 3D animated scenes and effects in iOS, macOS, tvOS, and watchOS applications. It provides an easy-to-use API for rendering 3D graphics, handling physics simulations, and managing scene graphs without requiring deep knowledge of OpenGL or Metal. Developers can import 3D models, apply textures and lighting, and animate objects to build immersive experiences like games, AR apps, and visualizations.
Developers should learn SceneKit when building 3D applications for Apple platforms, such as games, augmented reality (AR) apps using ARKit, or data visualizations, as it simplifies complex 3D rendering tasks. It is particularly useful for projects that require real-time 3D graphics without the overhead of low-level APIs, enabling faster development cycles and integration with other Apple frameworks like SpriteKit for 2D elements or Core Animation for smooth transitions.