Single Player
Single Player is a game design concept where a video game is designed to be played by one person at a time, typically involving a narrative-driven or skill-based experience without direct human opponents or teammates. It focuses on providing an immersive, self-contained experience where the player interacts with computer-controlled characters, environments, and challenges. This contrasts with multiplayer modes that emphasize social interaction and competition among multiple players.
Developers should learn and use Single Player concepts when creating games that prioritize storytelling, exploration, or individual skill mastery, such as role-playing games (RPGs), puzzle games, or narrative adventures. It is essential for projects where the design goal is to offer a curated, personal experience without the complexities of network code or balancing for multiple players, making it ideal for indie games or titles with deep lore and character development.