Streaming Technology
Streaming technology refers to the infrastructure and protocols that enable continuous, real-time transmission of data (such as audio, video, or data streams) over networks, allowing users to consume content without downloading entire files. It is widely used in media services, live broadcasting, IoT data feeds, and real-time analytics. Key components include streaming servers, codecs, protocols like RTMP or HLS, and client-side players.
Developers should learn streaming technology to build applications that require real-time data delivery, such as video-on-demand platforms (e.g., Netflix), live streaming services (e.g., Twitch), or IoT systems transmitting sensor data. It is essential for handling large-scale, low-latency content distribution and improving user experience by enabling instant playback and adaptive bitrate streaming.