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Unity WebGL

Unity WebGL is a build target in the Unity game engine that allows developers to compile and deploy Unity projects as WebGL content, enabling them to run directly in modern web browsers without requiring plugins. It leverages the WebGL API to render 2D and 3D graphics using the browser's native capabilities, making Unity games and interactive applications accessible on the web. This technology is commonly used for browser-based games, simulations, educational tools, and marketing experiences.

Also known as: Unity WebGL Build, Unity WebGL Target, Unity Web Player (legacy), Unity for Web, WebGL Unity
🧊Why learn Unity WebGL?

Developers should learn Unity WebGL when they need to deploy Unity projects to the web for broad accessibility, as it eliminates the need for users to install software or plugins, reaching audiences on desktops and mobile devices. It is ideal for creating browser-based games, interactive demos, or educational content where cross-platform compatibility and ease of access are priorities. Use cases include web-based gaming portals, product visualizations, and virtual training simulations that require real-time 3D rendering in browsers.

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