Adapter Pattern
The Adapter Pattern is a structural design pattern that allows objects with incompatible interfaces to work together by creating a wrapper (the adapter) that translates one interface into another. It acts as a bridge between two incompatible interfaces, enabling them to collaborate without modifying their existing code. This pattern is commonly used in software development to integrate legacy systems, third-party libraries, or components with different interfaces.
Developers should learn and use the Adapter Pattern when they need to integrate new or existing components with incompatible interfaces, such as when updating legacy systems, incorporating third-party APIs, or ensuring backward compatibility. It is particularly useful in scenarios where modifying the source code of the components is not feasible or desirable, as it promotes code reusability and reduces coupling. For example, it can be applied in data conversion tasks, like adapting a JSON API to work with an XML-based system.