Classes
Classes are a fundamental concept in object-oriented programming (OOP) that serve as blueprints for creating objects. They define the properties (attributes) and behaviors (methods) that objects of that class will have, encapsulating data and functionality into a single unit. Classes enable code reusability, modularity, and abstraction, forming the basis for modeling real-world entities in software.
Developers should learn and use classes when building applications that require structured data modeling, such as in business logic, game development, or complex systems, as they promote maintainable and scalable code. They are essential in languages like Java, C++, Python, and C#, where OOP is a core paradigm, helping to organize code, reduce duplication, and implement inheritance and polymorphism for flexible design.