concept

Classes and Objects

Classes and objects are fundamental concepts in object-oriented programming (OOP) that enable developers to model real-world entities and their behaviors. A class serves as a blueprint or template that defines the properties (attributes) and methods (functions) that objects of that class will have, while an object is an instance of a class created at runtime. This paradigm promotes code reusability, modularity, and encapsulation by grouping related data and functionality together.

Also known as: OOP Classes, Objects, Class-Object Model, Instances, OOP Entities
🧊Why learn Classes and Objects?

Developers should learn and use classes and objects when building complex applications that require modeling entities with state and behavior, such as in business software, games, or systems with many interacting components. They are essential for implementing OOP principles like inheritance, polymorphism, and abstraction, which help manage code complexity, improve maintainability, and facilitate team collaboration in languages like Java, Python, and C++.

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