Manual Physics Simulation
Manual physics simulation refers to the process of implementing physics-based behaviors and interactions in software without relying on dedicated physics engines. It involves writing custom code to model forces, collisions, motion, and other physical phenomena, often using mathematical equations and algorithms. This approach is commonly used in game development, simulations, and interactive applications where precise control over physics is required.
Developers should learn manual physics simulation when they need fine-grained control over physics behavior, such as in custom game mechanics, educational simulations, or performance-critical applications where physics engines are too heavy. It's particularly useful for 2D games, simple particle systems, or when integrating physics with unique rendering or logic that standard engines don't support well. This skill is essential for creating realistic or stylized interactions in software where off-the-shelf solutions are insufficient.