Soft Body Simulation
Soft body simulation is a computer graphics and physics-based technique used to model and animate deformable objects that can bend, stretch, compress, or otherwise change shape in response to forces, collisions, or interactions. It involves simulating the physical behavior of materials like cloth, rubber, flesh, or fluids to create realistic animations in games, films, and simulations. This contrasts with rigid body simulation, where objects maintain a fixed shape.
Developers should learn soft body simulation when creating applications that require realistic deformable object interactions, such as in video games for character animation (e.g., jiggly effects), medical simulations for tissue modeling, or engineering software for material stress analysis. It's essential for enhancing visual realism in 3D graphics, virtual reality, and special effects in movies, as it allows for dynamic, physics-based responses that improve immersion and accuracy.