framework

Universal Render Pipeline

Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline (SRP) in Unity that provides optimized graphics rendering for a wide range of platforms, including mobile, VR, and consoles. It offers a balance between visual quality and performance, with features like customizable shaders, lighting, and post-processing effects. URP is designed to be scalable and accessible, making it suitable for projects that need to run efficiently across multiple devices.

Also known as: URP, Universal RP, Unity URP, Universal Render Pipeline (Unity), Universal Rendering Pipeline
🧊Why learn Universal Render Pipeline?

Developers should use URP when creating Unity projects targeting diverse platforms like mobile, PC, or VR, as it provides built-in optimizations and a streamlined workflow for graphics rendering. It is ideal for games or applications where performance and cross-platform compatibility are priorities, such as mobile games, educational apps, or lightweight simulations. URP also simplifies shader and lighting setup compared to the legacy render pipeline, reducing development time for teams without deep graphics expertise.

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