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Unreal Engine Physics

Unreal Engine Physics is a built-in physics simulation system within the Unreal Engine game development platform, primarily using the NVIDIA PhysX engine to handle realistic physical interactions such as collisions, gravity, forces, and rigid body dynamics. It provides tools and APIs for developers to create immersive, physics-driven environments in games, simulations, and virtual reality applications. This includes features like destructible objects, cloth simulation, and vehicle physics to enhance realism and gameplay.

Also known as: UE Physics, Unreal Physics, PhysX in Unreal, Unreal Engine PhysX, UE5 Physics
🧊Why learn Unreal Engine Physics?

Developers should learn Unreal Engine Physics when creating games or interactive experiences that require realistic physical behavior, such as action games with destructible environments, driving simulators, or VR applications where object interactions are critical. It is essential for projects aiming for high-fidelity simulations in industries like architecture, training, and entertainment, as it reduces the need for custom physics coding and integrates seamlessly with Unreal Engine's visual scripting and rendering systems.

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