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Bullet Physics

Bullet Physics is an open-source physics simulation library primarily used for real-time collision detection and rigid body dynamics in video games, virtual reality, and robotics applications. It provides a comprehensive set of tools for simulating physical interactions, including soft body dynamics, vehicle physics, and character controllers, with a focus on performance and accuracy.

Also known as: Bullet, Bullet Physics Engine, Bullet3, Bullet Physics Library, Bullet Simulation
🧊Why learn Bullet Physics?

Developers should learn Bullet Physics when building applications that require realistic physics simulations, such as game engines, simulation software, or robotics platforms. It is particularly valuable for projects needing efficient collision detection, rigid body dynamics, or complex physical interactions in real-time environments, offering cross-platform support and integration with popular graphics APIs.

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