library

C++/WinRT

C++/WinRT is a standard C++17 language projection for Windows Runtime (WinRT) APIs, enabling developers to create and consume WinRT components using modern C++. It provides header-only libraries that map WinRT types to C++ types, offering type-safe, high-performance access to Windows platform features like UI, networking, and hardware. It replaces older C++/CX and WRL approaches with a more standards-compliant and efficient model.

Also known as: C++ WinRT, C++/WinRT Library, C++ Windows Runtime, cppwinrt, WinRT C++
🧊Why learn C++/WinRT?

Developers should learn C++/WinRT when building native Windows applications (e.g., UWP, WinUI 3, or desktop apps) that require direct access to Windows APIs with modern C++ performance and safety. It's ideal for scenarios like creating high-performance games, system utilities, or cross-platform apps targeting Windows, as it integrates seamlessly with tools like Visual Studio and supports features like coroutines for asynchronous programming. Use it to leverage Windows-specific capabilities while maintaining C++ code quality and portability.

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